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Bill > HB2634


VA HB2634

VA HB2634
Charitable gaming; use of proceeds, charitable gaming adjusted gross receipts, effective date.


summary

Introduced
01/13/2025
In Committee
01/13/2025
Crossed Over
Passed
Dead
02/22/2025

Introduced Session

2025 Regular Session

Bill Summary

Charitable gaming; use of proceeds; charitable gaming adjusted gross receipts. Amends charitable gaming law to allow certain organizations, as a condition of receiving a charitable gaming permit or authorization to conduct electronic gaming, to use (i) with respect to charitable gaming, other than electronic gaming, a predetermined percentage of its charitable gaming adjusted gross receipts, not to exceed 25 percent, and (ii) with respect to electronic gaming, a predetermined percentage of its electronic gaming adjusted gross receipts, not to exceed 25 percent; however, at no time shall such predetermined percentage be calculated at an amount equal to less than 10 percent of its gross receipts derived from electronic gaming less the amount of prize money paid out to players. The bill has a delayed effective date of January 1, 2026.

AI Summary

This bill amends Virginia's charitable gaming law to allow certain organizations to use a predetermined percentage of their charitable gaming receipts for organizational purposes. Specifically, the bill modifies regulations for both traditional charitable gaming and electronic gaming, permitting organizations to use up to 25% of their adjusted gross receipts. For electronic gaming, the bill ensures that organizations must use at least 10% of their gross receipts (minus prize payouts) for their charitable purposes. The bill introduces new definitions, including "charitable gaming adjusted gross receipts," which calculates the organization's gaming income by subtracting prize money paid out. It also requires the Department of Agriculture and Consumer Services to develop uniform standards for how organizations can count expenses related to real property acquisition, maintenance, or rental toward their required use of proceeds. These changes aim to provide more flexibility for charitable organizations in how they can use funds generated through gaming activities while maintaining oversight to ensure charitable purposes are served. The bill will become effective on January 1, 2026, giving organizations and regulatory bodies time to prepare for the new requirements.

Committee Categories

Business and Industry, Justice

Sponsors (1)

Last Action

Left in General Laws (on 02/05/2025)

bill text


bill summary

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bill summary

Document Type Source Location
State Bill Page https://lis.virginia.gov/bill-details/20251/HB2634
Fiscal Note/Analysis - Fiscal Impact Statement from Department of Planning and Budget (HB2634) https://lis.blob.core.windows.net/files/1027946.PDF
BillText https://lis.virginia.gov/bill-details/20251/HB2634/text/HB2634
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